Strength

Strength is a Stat. It increase Damage.

The minimum damage increased by Strength is: TRUNC((Strength+2)/5)

The maximum damage increased by Strength is: TRUNC((Strength+1)/4)+1, If Strength%8==6 TRUNC((Strength+1)/4) , Otherwise

In short words: 1 Strength increase 0.225 Damage. 4.44 Strength increase 1 Damage. 40 Strength increase 9 Damage.